New page online
New version is coming soon

Please have some patience for version 1.5.3 or 1.5.4 (this depends on the number of new features). A MacOS X version (command line only) will then be released, too. I fixed some bugs and added some new features so far.

Read More
EGSL on the BASIC's page

EGSL is now listed on the BASIC's page.

Read More
New website and a lot of more

The new website template is now online, I hope you'll like it.

Read More
IDE for EGSL on Haiku

On Haikuware there is now an IDE available for EGSL.

Read More
MacOS X port

I managed to compile EGSL on MacOS X.

Read More
Haiku port

EGSL supports now another platform: Haiku.

Read More
Welcome back ...

Yes, it's been a while since I updated EGSL. This had some personal reasons.

Read More
Animation System

I just implemented a simple animation system which will be part of the next version of EGSL. Please have some patience, downloads will be available in October.

Read More
Version 1.4.0

Version 1.4.0 is released on 15th May 2011.

Read More
Perfect Pixel Collision

I am glad to announce that the next version of EGSL will have a new function to detect collisions.

Read More
New functions and bugfixing

The new version of EGSL will be uploaded soon. You can expect new functions.

Read More
New expected functions

Okay, I still didn't find the reason why the Shooter1945 crashes. This weekend I will do another debugging session.

Read More
Problems with crashes of EGSL 1.3.6

I ran into a problem probably with the Vampyre Imaging Library ...

Read More
Preview of the next release of EGSL

Some news about the progress of decreasing the dependencies.

Read More
Welcome

 Welcome to our all new page. Since January 9th ...

Read More
Search Menu